Wednesday, 12 December 2012

Project: Sci-Fi Ship


For this project we had to design a Sci-Fi ship that has a specific purpose i.e a freighter. 

Below is my mood board, i tried to select iconic spaceships from various Sci-fi themed shows and movies to help me study their designs and examine what made them so successful. 


Sketches of various types of space craft for various purposes. Inspirations have come from Star wars, Battlestar Galactica and Mass Effect










Work in Progress: 

My Chosen Design:


Work Flow:









Final look of model (un-textured version) - UVW mapping is done
UVW Maps



Textured UVW



Finished Textured Model (Rendered):


Final Piece:


Re-Vamp:


my original art piece not work efficiently because it was to blend in terms of the composition of the spaceship and the back ground image. with some extra help and a few 3d tools (lighting and bump) the outcome of my re-vamp looks like a still from a sci-fi movie. i am pleased of the outcome. 

Saturday, 1 December 2012

Project: Dragons

For this project we were asked to use Sculptris and design a dragon from it.

I decided to look at the various dragons that artist have designed to closely look at how they are drawn in terms of poses and the different features artist generally add to their design. 



Dragon's Feets

 Dragon's Wings

 Dragon Head Designs


Dragon Anatomy:


Dragon Anatomy Sketches:



Final Dragon Sketches:





WIP:




This assignment was not successful because my laptop could not cope with the poly count of the file thus causing it to crash every time, on a brighter note it was my first time using a sculpting 3d package and i found it hard but it has encourage me to work harder at these type of packages and improve my skills within the 3d sculpting world.