The client has asked me to model various types of weapons ranging from guns, swords and gadgets. The weapons are also hard-surface and organic form. Below are some of the reference pictures he gave me to use.
Below are the models I have made for the weapons the client requested.
Some of these models proved a little tricky to model but with trial and error I managed to overcome the problems I had with how I want the mesh to be laid out. These mesh are nor the final ones since I still have to create a game ready mesh for them or change the shape of the mesh. High poly mesh to capture all the details I can.
Things that are left to do are:
UV Map
Texture
Normal Map